Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 [70] 80 |
1381. CCP, EVE Online, The Future, Python? - in EVE General Discussion [original thread]
Edited by: Aineko Macx on 14/05/2010 12:54:10 Stating my interest in this subject. I believe there isn't a single solution for the problem at hand, rather a combination of multiple things. I've got no time to write more right now, but what ha...
- by Aineko Macx - at 2010.05.14 12:53:00
|
1382. [Proposal] Deimos changes - in Assembly Hall [original thread]
Yes, everyone knows the Deimost needs looking at. I like the proposed tracking boost, its true to it's the short range nature and sets it apart from the other HACs except maybe the Muninn. But then I still think it could additionally use a slight ...
- by Aineko Macx - at 2010.05.12 14:24:00
|
1383. [Proposal] Authentication Device - in Assembly Hall [original thread]
Yes, as long as it is a mature and reliable implementation, I'd even pay for the option.
- by Aineko Macx - at 2010.05.12 14:13:00
|
1384. Looking for bankers, financiers and the like IRL. - in EVE General Discussion [original thread]
Its bankster .
- by Aineko Macx - at 2010.05.12 13:51:00
|
1385. Boost unpopular rigs - in Player Features and Ideas Discussion [original thread]
Edited by: Aineko Macx on 07/05/2010 17:25:14 Originally by: Whitehound Worse, you were hoping to find an "awesomeness knob", which you can crank up to make EVE more awesome No, I wasn't. I was and am expecting to find solutions for...
- by Aineko Macx - at 2010.05.07 17:25:00
|
1386. [Proposal] T2 Close Range Turret Ammo sucks. - in Assembly Hall [original thread]
Supporting the removal of the penalties. Not so sure on the damage boost. Still supported overall.
- by Aineko Macx - at 2010.05.07 16:02:00
|
1387. Boost unpopular rigs - in Player Features and Ideas Discussion [original thread]
Edited by: Aineko Macx on 07/05/2010 15:45:07 Originally by: Whitehound Originally by: Aineko Macx Popularity is one of the easier metrics to find underperforming (or overly good) items inside of a class. No one is holding you ...
- by Aineko Macx - at 2010.05.07 15:44:00
|
1388. Boost unpopular rigs - in Player Features and Ideas Discussion [original thread]
Originally by: Whitehound Edited by: Whitehound on 07/05/2010 13:44:59 Originally by: Aineko Macx If the rebalancing of rigs is done well once ... A new rebalancing would probably ... If and probably? You are guessing! I ...
- by Aineko Macx - at 2010.05.07 14:52:00
|
1389. CSM5 - TeaDaze - in Jita Park Speakers Corner [original thread]
I was going to squeeze you with some tricky questions like last election, but that's not needed IMO, you did great during this CSM. +3 for Tea! Fake edit: With stakeholder status, which issues will you try to unburrow from the depths of the bac...
- by Aineko Macx - at 2010.05.07 12:28:00
|
1390. Boost unpopular rigs - in Player Features and Ideas Discussion [original thread]
Edited by: Aineko Macx on 07/05/2010 12:02:50 Originally by: Sophia Brons So you wish to implement variable rigs that change with every patch as they get less or more popular by changes to ships in the patches? If the rebalancing of...
- by Aineko Macx - at 2010.05.07 12:02:00
|
1391. The ECM problem - in Player Features and Ideas Discussion [original thread]
Originally by: stoicfaux Instead of breaking a lock, being hit with ECM futzes your targeting and decreases the sig size of your targets. (Basically, a reverse target painter.) An ECM'ed ship will do less damage to its targets because the ...
- by Aineko Macx - at 2010.05.07 07:50:00
|
1392. Boost unpopular rigs - in Player Features and Ideas Discussion [original thread]
Originally by: Whitehound You may see a different popularity in rigs, but you get to see it with any item in the game. Does this mean to boost Titans, because they are not very often seen and therefore can be counted as unpopular? No, it d...
- by Aineko Macx - at 2010.05.07 06:55:00
|
1393. Boost unpopular rigs - in Player Features and Ideas Discussion [original thread]
Originally by: Whitehound Edited by: Whitehound on 06/05/2010 15:20:34 Originally by: Aineko Macx You are suggesting rigs are unpopular because they are expensive No, I am not. I wrote that their prices and the material cost...
- by Aineko Macx - at 2010.05.06 21:18:00
|
1394. [Proposal] Fleet window upgrade - in Assembly Hall [original thread]
This. Alternatively, you can give that extra information on the fleet composition window, which already shows leadership skills. What I'd like to see is to make the little green tick clickable, opening a window telling me exactly who in the fleet ...
- by Aineko Macx - at 2010.05.06 15:09:00
|
1395. Boost unpopular rigs - in Player Features and Ideas Discussion [original thread]
Originally by: Whitehound The rigs have different material costs and different prices, which makes up for it (=> demand&offer). You are suggesting rigs are unpopular because they are expensive, as a function of the underlying materia...
- by Aineko Macx - at 2010.05.06 14:05:00
|
1396. Immersive Cinematic Function/Tool - Bring EVE alive on grand scale - in Player Features and Ideas Discussion [original thread]
You're late to the party: http://wiki.eveonline.com/en/wiki/Battle_Recorder_%28CSM%29 Also, you are very optimistic on getting devs to give input to ideas like these on the forums...
- by Aineko Macx - at 2010.05.06 08:03:00
|
1397. Boost unpopular rigs - in Player Features and Ideas Discussion [original thread]
Looking both at market numbers and popular ship fits, you can clearly see that certain rigs are used by everyone and their dog, while others barely show up on the market history. The reason those rigs are unpopular is they are ineffective compared...
- by Aineko Macx - at 2010.05.06 07:57:00
|
1398. Mass-Testing 2.0 - Feedback thread! - in Test Server Feedback [original thread]
This (traffic control, grid load and fleet fight lag) better be fixed with the upcoming expansion. CCP probably could have patched it by now but held off till the expansion, so there's at least one thing to be happy about. If not, its a testament ...
- by Aineko Macx - at 2010.05.06 07:34:00
|
1399. T2 BPO's Selling Like Crazy........ - in Market Discussions [original thread]
Originally by: Steve Thomas they may replace the current invention with a system that allows people to bascialy create new T2 bpos but thats probably going to be the extent of it. lol, why would they replace a working system with more o...
- by Aineko Macx - at 2010.05.05 10:53:00
|
1400. Whats the issue over T2 BPO's? - in Science and Industry [original thread]
Originally by: Akita T If anything, the only two things that are marginally wrong with the current EVE economy are: * the fact moon minerals are a finite resource, and the rarest materials are already tapped to full potential while most of...
- by Aineko Macx - at 2010.04.30 15:32:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 [70] 80 |
First page | Previous page | Next page | Last page |